<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5493847760052394376</id><updated>2011-10-05T20:32:01.679-07:00</updated><category term='Boardgame'/><category term='cardstock'/><category term='card'/><category term='Starwars'/><category term='Game of Thrones'/><category term='game'/><category term='Plaincards'/><category term='Alliance'/><category term='RPG'/><title type='text'>Zier's Dev Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5493847760052394376.post-6015193017803903588</id><published>2010-04-22T22:19:00.000-07:00</published><updated>2010-04-22T22:52:45.741-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Boardgame'/><category scheme='http://www.blogger.com/atom/ns#' term='Game of Thrones'/><category scheme='http://www.blogger.com/atom/ns#' term='Alliance'/><title type='text'>Alliance!</title><content type='html'>&lt;span style="font-family:arial;"&gt;Turns out I'm a really horrible blogger! In an attempt to keep the experiment somewhat alive, I'll post up a few images of Alliance, a board game I worked on with Travis Brown. Alliance plays somewhat like Game of Thrones or Diplomacy in that you issue orders in secret at the start of each round, and then all movement and combat takes place somewhat simultaneously. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_QXgyA0RFKtc/S9E1ZBklbMI/AAAAAAAAAFA/-AOABY7JCe4/s1600/alliance_02.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5463206527012007106" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_QXgyA0RFKtc/S9E1ZBklbMI/AAAAAAAAAFA/-AOABY7JCe4/s400/alliance_02.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;The twist is that as the game progresses, players are forces into permanent Alliances, with the weaker players becoming attached to the stronger players. This mechanic "keeps everyone in the game" and makes for some really interesting changes in strategy! Sometimes your bitter enemy will suddenly become your ally for victory. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;For those wondering about Pocket: World at War, it's still around, though it turns out the plastic pieces really DO matter when it comes to war games. I haven't yet been able to get the play I want from it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_QXgyA0RFKtc/S9E1Y5E77aI/AAAAAAAAAE4/R-9ppDgArVw/s1600/alliance_01.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5463206524731780514" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_QXgyA0RFKtc/S9E1Y5E77aI/AAAAAAAAAE4/R-9ppDgArVw/s400/alliance_01.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5493847760052394376-6015193017803903588?l=scottzier.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/6015193017803903588/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5493847760052394376&amp;postID=6015193017803903588&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6015193017803903588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6015193017803903588'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/2010/04/alliance.html' title='Alliance!'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_QXgyA0RFKtc/S9E1ZBklbMI/AAAAAAAAAFA/-AOABY7JCe4/s72-c/alliance_02.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5493847760052394376.post-7745374802102166421</id><published>2009-03-15T18:48:00.000-07:00</published><updated>2009-03-22T03:18:26.227-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Plaincards'/><category scheme='http://www.blogger.com/atom/ns#' term='cardstock'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='card'/><title type='text'>Pocket War!</title><content type='html'>&lt;span style="font-family:arial;"&gt;Here are some more WIP images of &lt;strong&gt;Pocket World at War&lt;/strong&gt;, my attempt to boil down the best elements of strategy board gaming into a deck of cards! Can a game that plays like table-top strategy be any fun without the little plastic pieces? Is it shallow to boil down an entire war into a game that fits into your pocket? Who knows, but we'll find out soon!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;The game can be played by 2 or 4 players. There are 4 Nation Cards that each player draws from at the start of the game, setting teams. The 4 player game is played 2v2 with allies. Choosing allies and turn order randomly is something I got from Matt Woomer's Mythic Europe game. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb2wNES_w6I/AAAAAAAAAD8/Qicio5XZ1aU/s1600-h/IMG_02NATIONS.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5313596873905259426" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb2wNES_w6I/AAAAAAAAAD8/Qicio5XZ1aU/s320/IMG_02NATIONS.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Here are some German Unit and Special cards. Each Nation has 6 standard unit types, and 4 more special types. There are 32 total cards per Nation! One cool thing about moving away from plastic pieces; variations on units and unique cards like Generals are a lot easier to do! &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_QXgyA0RFKtc/Sb2wM3jVkCI/AAAAAAAAAD0/rTj92uClTNQ/s1600-h/IMG_06AGERM.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5313596870484135970" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_QXgyA0RFKtc/Sb2wM3jVkCI/AAAAAAAAAD0/rTj92uClTNQ/s320/IMG_06AGERM.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;You might be able to tell that I set the game in WWII. I debated this for a while, as the system I developed worked just fine in modern combat (such as I did with MAD) or even going back to medieval or roman times. I stuck with WWII because, in the end, the selection of well known units and old photos were to much fun to pass up. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb2wM9FQbGI/AAAAAAAAADs/16GZ1CDK5Wo/s1600-h/IMG_07USA1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5313596871968582754" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb2wM9FQbGI/AAAAAAAAADs/16GZ1CDK5Wo/s320/IMG_07USA1.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;Of course, with any war game you need territories to fight over. I came up with a new system of handling air-zones and combat movement, that is somewhat unique, and I hope works! It should give the feel of a board, but with the fun addition of random terrain elements. Random Starts to board games add a lot, just look at Settlers. Note that some terrain, like forests, give negative penalties to certain unit types!&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_QXgyA0RFKtc/Sb2wM2kLAOI/AAAAAAAAADk/Wf73dyZuMcA/s1600-h/IMG_04TERR.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5313596870219202786" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_QXgyA0RFKtc/Sb2wM2kLAOI/AAAAAAAAADk/Wf73dyZuMcA/s320/IMG_04TERR.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;One of the things I really enjoyed was making the forces slightly different, though balanced among the Allies. For example, US has a cheaper fighter (P40) and faster special heavy-tank than the Germans. But the Germans have a cheap light-tank option (Stug), and a really powerful heavy Tank (Tiger). So while both sides have a standard tank at the same cost, they have other options that shift the way they play. &lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_QXgyA0RFKtc/Sb2wMgJ3LTI/AAAAAAAAADc/Ih-ukKW9dfc/s1600-h/IMG_08USA2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5313596864203271474" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_QXgyA0RFKtc/Sb2wMgJ3LTI/AAAAAAAAADc/Ih-ukKW9dfc/s320/IMG_08USA2.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;That's all for now! I'll post about the first play-test as soon as I can rope some people into it. &lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5493847760052394376-7745374802102166421?l=scottzier.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/7745374802102166421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5493847760052394376&amp;postID=7745374802102166421&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/7745374802102166421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/7745374802102166421'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/2009/03/here-are-some-more-wip-images-of-pocket.html' title='Pocket War!'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb2wNES_w6I/AAAAAAAAAD8/Qicio5XZ1aU/s72-c/IMG_02NATIONS.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5493847760052394376.post-7038772299705810089</id><published>2009-03-15T11:16:00.000-07:00</published><updated>2009-03-22T03:18:58.354-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Plaincards'/><category scheme='http://www.blogger.com/atom/ns#' term='cardstock'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='card'/><title type='text'>PlainCards FTW!</title><content type='html'>&lt;span style="font-family:arial;"&gt;Rather than the old "name-tag" approach, with&lt;strong&gt; Pocket World at War&lt;/strong&gt; I really wanted to try to print my own deck. I found this great product from &lt;a href="http://plaincards.com/"&gt;Plaincards.com&lt;/a&gt;! Basically they send you special perforated card stock, and a special plastic spray that coats the cards, thus making them look at feel like real playing cards! &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;img id="BLOGGER_PHOTO_ID_5313493895517072946" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb1Si76AbjI/AAAAAAAAABc/LLeSLOxp31o/s320/IMG_11Sets.jpg" border="0" /&gt; &lt;span style="font-family:Arial;"&gt;The tricky part is in the printing though, which I did on a standard ink-jet. Here are a few tips if you are trying to make your own: &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;1. The card stock doesn't absorb ink very fast. I had to use my printer settings to increase the brightness (+15 on my Epson) so it would lay down less ink. If it's all blurry, this is your problem.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;2. Turn off fast printing if you can, so that you only lay ink in one direction. It gives more time for it to stick to the paper.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;This is from my photoshop template: &lt;/span&gt;&lt;/div&gt;&lt;img id="BLOGGER_PHOTO_ID_5313587767369154386" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 309px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_QXgyA0RFKtc/Sb2n6_zmP1I/AAAAAAAAACE/k4Mmi3bqhEA/s400/IMG_11Photoshop.jpg" border="0" /&gt;&lt;span style="font-family:Arial;"&gt;Spraying the cards with the plastic coating is pretty easy, but it smells horrid! Make sure to be in ventilated area. Also, the spray can warns about brain and nervous system damage if you inhale. Maybe I took it to serious, but I wore a mask over my face like you would use to paint your walls, and gloves to keep it off my hands. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;Finally, be &lt;strong&gt;really&lt;/strong&gt; careful when you are separating the cards from the pages. I tore a few just trying to punch them out. I suggest using scissors to cut out each card into manageable squares, then using the &lt;strong&gt;double-bend&lt;/strong&gt; method. &lt;/span&gt;&lt;img id="BLOGGER_PHOTO_ID_5313587954808645890" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_QXgyA0RFKtc/Sb2oF6Ep6QI/AAAAAAAAACM/0HfDnYIFlUM/s400/IMG_10Punch.jpg" border="0" /&gt; &lt;span style="font-family:arial;"&gt;In the end, the deck turned out pretty cool! They feel and look like professionally printed cards. You can see little groves from the perforations on the sides, but I think it adds a little character to my deck. &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;/div&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;img id="BLOGGER_PHOTO_ID_5313588200911726354" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_QXgyA0RFKtc/Sb2oUO4M5xI/AAAAAAAAACU/9xFEAxApj9A/s400/IMG_01DECKS.jpg" border="0" /&gt; &lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;Here is another &lt;a href="http://hobbyblog.wargameweaver.com/mordheim/making-mordheim-campaign-cards-with-plaincards"&gt;Dev Blog&lt;/a&gt; I found on using Plaincards. If you are trying to make your own, and have any questions, please let me know! &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5493847760052394376-7038772299705810089?l=scottzier.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/7038772299705810089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5493847760052394376&amp;postID=7038772299705810089&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/7038772299705810089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/7038772299705810089'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/2009/03/plaincards-ftw.html' title='PlainCards FTW!'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_QXgyA0RFKtc/Sb1Si76AbjI/AAAAAAAAABc/LLeSLOxp31o/s72-c/IMG_11Sets.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5493847760052394376.post-6694701556294471473</id><published>2009-03-14T20:49:00.000-07:00</published><updated>2009-03-22T03:06:52.175-07:00</updated><title type='text'>Prelude to a Card Game</title><content type='html'>&lt;span style="font-family:arial;"&gt;About a year back I worked on a board game called MAD (Mutually Assured Destruction). It played a little like Axis and Allies, but with modern equipment, nukes, and a few brilliant ideas from Mythic Europe (a game by &lt;/span&gt;&lt;a href="http://www.brainaroo.com/"&gt;&lt;span style="font-family:arial;"&gt;Matt Woomer&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;).&lt;/span&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_QXgyA0RFKtc/ScYNhD5kW9I/AAAAAAAAAEE/ocxgoz8PN3k/s1600-h/IMG_MAD.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5315951271791057874" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 189px; CURSOR: hand; HEIGHT: 320px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_QXgyA0RFKtc/ScYNhD5kW9I/AAAAAAAAAEE/ocxgoz8PN3k/s320/IMG_MAD.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:Arial;"&gt;I even went so far as to create and print a real board for it.&lt;/span&gt; &lt;div&gt;&lt;div&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt; &lt;/div&gt;&lt;span style="font-family:Arial;"&gt;Matt, Travis, and I had been discussing all things board-game, when the point was brought up just how hard it is to get a board game published. The expense of manufacturing them makes it hard to get a prototype out the door. This didn't really concern me for MAD, it played fairly well, but I never expected it to be anything more than a fun project to share with friends.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;But in that conversation Matt brought up the point that CARD GAMES were dirt cheap to make. Penny's on the dollar. If only one could design a card game that captured the tactical thrill and &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;grandeur&lt;/span&gt; of a table-top board game.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;Not a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;collectible&lt;/span&gt; game, or anything like Magic... just a solid&lt;strong&gt; war-game-in-a-pocket&lt;/strong&gt;. That's what I've been working on the past few weeks, and will post about my efforts soon! &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5493847760052394376-6694701556294471473?l=scottzier.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/6694701556294471473/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5493847760052394376&amp;postID=6694701556294471473&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6694701556294471473'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6694701556294471473'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/2009/03/prelude-to-card-game.html' title='Prelude to a Card Game'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_QXgyA0RFKtc/ScYNhD5kW9I/AAAAAAAAAEE/ocxgoz8PN3k/s72-c/IMG_MAD.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5493847760052394376.post-6067710365438565600</id><published>2009-03-14T20:34:00.000-07:00</published><updated>2009-03-22T03:20:11.802-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Starwars'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Star Wars RPG</title><content type='html'>&lt;span style="font-family:Arial;"&gt;I've been meaning to post this picture for a while - it's from the final battle of the Star Wars RPG game I ran last year. A friend talked me into running it, and it's the only time I've ever been the GM of a pen and paper game.&lt;/span&gt;&lt;a href="http://4.bp.blogspot.com/_QXgyA0RFKtc/Sbx46BWZwKI/AAAAAAAAAAc/4PQv-p2O7gs/s1600-h/IMG_StarWars.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5313254598580486306" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 295px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_QXgyA0RFKtc/Sbx46BWZwKI/AAAAAAAAAAc/4PQv-p2O7gs/s400/IMG_StarWars.jpg" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:Arial;"&gt;I found it to be an absolute blast, and even enlisted my Wife to help me make paper walls and sets for the various tactical battles. I'm hoping to run another game in '09, taking away what I learned from the first. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5493847760052394376-6067710365438565600?l=scottzier.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/6067710365438565600/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5493847760052394376&amp;postID=6067710365438565600&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6067710365438565600'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6067710365438565600'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/2009/03/ive-been-meaning-to-post-this-picture.html' title='Star Wars RPG'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_QXgyA0RFKtc/Sbx46BWZwKI/AAAAAAAAAAc/4PQv-p2O7gs/s72-c/IMG_StarWars.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5493847760052394376.post-6570338210488288291</id><published>2009-03-14T20:06:00.000-07:00</published><updated>2009-03-22T03:17:25.576-07:00</updated><title type='text'>Here we go!</title><content type='html'>&lt;span style="font-family:arial;"&gt;After a lot of prompting, I've at last caved in and opened a blog! A blog seems more fun than keeping up a &lt;strong&gt;My Space&lt;/strong&gt; page, or &lt;strong&gt;Face Book&lt;/strong&gt; for that matter. I'm a really tech-oriented guy, but not a very social one, so those kinds of sites scare me. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;Against my own better judgment, I'm allowing anyone to post comments, and not moderating them. Yeah.... I know. I had to weigh the fear of spammers with that of my own concern viewers won't take the time to register before they post. :-) &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;Anyhooo.... let's get this thing started!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5493847760052394376-6570338210488288291?l=scottzier.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottzier.blogspot.com/feeds/6570338210488288291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5493847760052394376&amp;postID=6570338210488288291&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6570338210488288291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5493847760052394376/posts/default/6570338210488288291'/><link rel='alternate' type='text/html' href='http://scottzier.blogspot.com/2009/03/after-lot-of-prompting-ive-at-last.html' title='Here we go!'/><author><name>Scott Zier</name><uri>http://www.blogger.com/profile/14238514322166438928</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
